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Sir, you are being hunted
November 21, 2012
11:04 am
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November 2, 2005
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Kickstarted and rocking; this latest addition to the survival game genre kicks zombies back to the eighties and drags us into the 21st century in preparation for the robotic apocolypse.
Be prepared, for these little nasties are seeking your demise in this procedurally generated world:
[youtube][/youtube]

[youtube]http://www.youtube.com/watch?v=-GHXkKu-0nE[/youtube]

[youtube]http://www.youtube.com/watch?v=OJJS-dt-nNs[/youtube]

interested, then 10 pounds will get you in:
<!-- m --><a class="postlink" href="http://www.kickstarter.com/projects/1499900830/sir-you-are-being-hunted/posts/344018">http://www.kickstarter.com/projects/149 ... sts/344018</a><!-- m -->

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November 22, 2012
1:56 am
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The 3rd tube shows it off the best. Think its to early to say.

November 22, 2012
6:28 am
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the big difference with this survival game is that the world is procedurally generated, as you move out into the world in generates more world, sorta like minecraft, so your experience is ever changing unlike a fixed map with randomized drops as in war/day z.

They just got to 70k so we now get rider NPCs as well as the robots.
[quote:2uwsicud]- Yes, the horses will be robotic.
- These will be "fox hunt" style riders, with red coats and hunting horns.
- Yes, that will make it even more challenging to play.[/quote:2uwsicud]
I'd suggest you sign up DJ for 10 pounds like I did, If they hit 80k we get multiplayer.

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August 22, 2013
1:45 am
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well Alpha has arrived and I've played about 3 hours of Sir yesterday and it’s quite an enjoyable game. A lot of npc content is missing in this alpha version so the Islands can be somewhat empty but draw attention to yourself and the robot hunters do converge and death can be very quick. The game really focuses on stealth, it’s your best friend as is running though dogs do chase you down and hold you and a mouthful of buckshot soon follows. The Islands are smaller than I expected and I’m not sure if they’ve been scaled back due to the missing content or that’s what you get. The look and feel of the game is great though, a moody brooding landscape where night and day feel very similar and will only get better once they complete the sound track. I’ve only explored 3 of the 5 Islands so look forward to the next 2 and many more runs with the differing mix of landscapes that are available.

slow movement speed and lack of inventory space are my first 2 complaints, though the later can be overcome by using the first house at the wharf of each Island as storage and just carry what you definitely need namely food and ammo and guns. movement speed would be better at +20%.

jolly good fun though 😀

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August 23, 2013
10:05 am
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From your review brim, i feels like it may be worth waiting to see how it progresses.

August 27, 2013
9:31 am
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nice post DJ but I kinda expected a sonnet or at least a poem, given the time between posts... perhaps next post.

game is good.... good is the game, Sir

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