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fc2 map editor
January 6, 2009
7:23 am
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Anither map for testing [Image Can Not Be Found]

Supports all game modes.

The Ship

[img:2eqe6gtp]http://www.mvmclan.com/mvmfiles/AriseAbove/fc2ship.jpg[/img:2eqe6gtp]

January 12, 2009
11:52 pm
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hey DJ
seems theres a bit of a back catlogue of maps around here. ive got one on the way myself

just what and how many servers are you running?
cos me thinks atleast one should be for custom maps (eather testing, or compleated, but NOT both) (reason being, if you have a shit beta, on a server with good maps, you get a bad rep)

i wodnt want to see arises hard work faid into the background of the other computer files. same with Lynxs map, Desalashion, we had good times on that, what happend to the good times DJ? what happend to them.... [Image Can Not Be Found] [Image Can Not Be Found] [Image Can Not Be Found]

January 13, 2009
12:24 am
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Have 3 servers running. Have probs though and only 1 seems tu run happily all the time.
Will work on the 2nd 1 and put it up as a customs.

January 13, 2009
4:03 am
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Yeah I have a fair few maps now but I would prefer they go onto the player match's as most of them haven't been properly tested.

I have 3 maps that have past testing and could be played on the rank server and they are:

Oil -Medium size map but small actual playing field, supports all game modes but made for Uprising and CTD.

Container Wars -Very small map, supports all game modes. Based on a cod4 map.

Zulu Crossing -Large map, supports all game modes but made for ctd, lots of sniper posi's but lots of cover as well.

Also currently working on 3 maps,

1. is a muck about one its the letters PwR vs FB on top of each other surrounded by water with the letters made out of land and trying to put a different theme on each letter island.

2. A volcano type map but a relatively small playing field with a small village and town and some caves to make it a bit different.

3. Started to muck about with actual different textures on the ground, this map has sand in the middle with a mountain and caves running through it then a small town on both sides once and then surrounded by jungle and water. The jungle bit meets the water with sand so it looks like a real beach [Image Can Not Be Found] and even though it sounds like a large map its actually a small playing field, I just have to add in the detailed objects, lighting and spawn points then i'll post it ready for testing.

January 13, 2009
10:29 pm
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They sound great.

Was going to download them last night but we had a movie night instead.

Should get it done tonight.

January 13, 2009
11:41 pm
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i dno what happend iwith people last night, if some showd up or not? but there was an update, was that what caused the server to go down?

anyhoo, i have a map that has yet to be played, that the only changes needed will be ones people find i think.
its called 4th_Ave

noone was around last night when we needed them, smegger, v, brinm, even burnt or ace, or you dj. there just realy isnt much gaming options wihtout these people putn up servers!
so, thankyou, to all thoes who spear there intnert for the greater good.

January 14, 2009
8:39 am
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OK.

Putting up tonight.

4th Ave
Oil
The Ship
Dry river

Plus some of the other customs

January 20, 2009
3:33 am
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I've finished my volcano map, I had to set the time on it to midnight otherwise you can't see the lava (whole bunch of campfires stacked on top of each other at a distance to give the lava impression) anyway its a small map that supports all game modes.

It's called

The Offering

January 20, 2009
4:26 am
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Looking forwards to this 1. I will not be home tonight so will have to try it tomorrow.

January 29, 2009
6:32 am
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Just finished version 2 of my Zepplin map.

Supports all game modes, made for CTD and Uprising.

Its called

Blimps2

February 12, 2009
2:59 am
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Wow those other screenies of my maps look so crappy compared to my current graphic settings anyway I have just finished another map and would like it to be tested one night please [Image Can Not Be Found]

I tried really hard this time to go for a simply approach to get maximum game play rather than looks, its a very small map and is set at night. The diamonds are virtually on top of each other well a very short distance apart but a fair way in actual running distance to get them.

Its called, Jungle Jail

[img:l33wmhkt]http://www.mvmclan.com/mvmfiles/AriseAbove/junglejail.jpg[/img:l33wmhkt]

February 12, 2009
3:29 am
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Unreal.

Lets try it tonight.

I will be on from 7pm.

Having an early one though due to needing sleep.

February 12, 2009
6:32 am
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I have put it on a dedi to try out.

It is ranked ctd but can be made unranked. I put it there so all would see it.

April 10, 2009
10:25 am
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After speaking to snowy about making a race map I came up with this new map, I don't know if it will even work but there's only one way to find out [Image Can Not Be Found]

Its called

The Race (CTD only)

It does support all modes but is designed for ctd well the race bit anyway, there's no ammo box's in it and the diamonds are next to each other on the opposite side of the map to the spawns so you literally spawn then race strait to the diamonds. They can be reached on foot but there are vehicles to speed up the process, both cars and boats so its not just a driving race.

I may have to put some ammo box's in for the other game modes but for now I want to see how it plays without them and see if randoms can figure out how the map works.

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